Lead Quest Designer Dave Kosak tweeted today with a clarification about the War Effort in patch 5.2's Isle of Thunder:
5.2 island server progression is weighted based on your faction's participation. Small-pop factions shouldn't be at a disadvantage.
- Dave Kosak (@DaveKosak) February 5, 2013
WoW Insider's Anne Stickney recently described the War Effort as the "return of the unlockable isle", an accurate turn of phrase, as by advancing their War Effort players will literally unlock different zones, including one of the two new world bosses, and the Treasure Room.
Given that cross realm zones remain inactive on Pandaria, players on realms with large faction imbalances quickly resigned themselves to never advancing the War Effort and unlocking these areas. Dave Kosak's tweet serves to reassure these players, apparently implying that participation will further the War Effort alone, and that the actions of players of a minority faction should effectively count for far more than those of players of a majority faction.
While Kosak doesn't clarify exactly how this weighting will work, it will come as a comfort to those players on unbalanced servers to be told that their efforts will not be in vain.
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Patch 5.2's Isle of Thunder War Effort weighted by faction balance originally appeared on WoW Insider on Tue, 05 Feb 2013 20:00:00 EST. Please see our terms for use of feeds.
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Source: http://wow.joystiq.com/2013/02/05/patch-5-2s-isle-of-thunder-war-effort-weighted-by-faction-balan/
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