Combat resurrection is one of those mechanics in
World of Warcraft that seems to change far more than others. Personally, I remember in vanilla
WoW where it was possible for a player to remain out of combat on a raid boss, and you could designate a paladin to resurrect your raid members indefinitely as they died. Of course, no one considered that legitimate gameplay, only a ... creative use of game mechanics. Those days are long gone. We moved from there to a system where legitimate combat resurrections were able to be used without limit, and every expansion (and many content patches) afterwards, the number you were allowed to use in any given fight changed often. Now
Warlords is bringing another overhaul.
Warlords of Draenor is not only refining the number of combat resurrections able to be used in any given boss fight, it's also bringing some transparency to the process. The relevant excerpt from the patch notes is below.
Continue reading Warlords of Draenor: Combat resurrection system overhaul
Filed under: News items, Warlords of Draenor
Warlords of Draenor: Combat resurrection system overhaul originally appeared on WoW Insider on Sat, 19 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.
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Source: http://wow.joystiq.com/2014/04/19/warlords-of-draenor-combat-resurrection-system-overhaul/
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