
I was able to solo Cindermaw, and quite easily at that, but the encounter was more involved than I'd expected. After beating on him for awhile, he burrowed underground and I was given a warning that he'd moved to the southeast. A few moments later, he reappeared far out of the standard combat range, where a normal mob would leash and reset. Instead, I remained in combat with the worm, needing to pursue him through the Boneslag, fighting through (or attempting to avoid) all of the orcs that stood between us. I reached him and managed to do only a little more damage before he burrowed again, causing me to pursue once more. On the third engagement, I used my cooldowns to kill him before he could flee any further. My efforts were rewarded with Cindermaw's Blazing Talon.
Vignettes appear to bring a more dynamic type of encounter to the game world, something more akin to a dungeon boss than the typical overworld monster. Cindermaw was my first kill towards the achievement The Frostwind Slayer, which lists eight different vignettes in Frostwind Desert -- what I assume to be a deprecated name for Frostfire Ridge. If that's correct, it's safe to assume every zone in Draenor will have its own set of vignettes.
Filed under: Analysis / Opinion, Warlords of Draenor
Warlords of Draenor introduces vignette encounters originally appeared on WoW Insider on Fri, 06 Jun 2014 14:00:00 EST. Please see our terms for use of feeds.
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Source: http://wow.joystiq.com/2014/06/06/warlords-of-draenor-introduces-vignette-encounters/
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